protected void addToShapeIndex(XDGFShape shape) { _shapes.put(shape.getID(), shape); List<XDGFShape> shapes = shape.getShapes(); if (shapes == null) return; for (XDGFShape subshape: shapes) addToShapeIndex(subshape); }
protected void addToShapeIndex(XDGFShape shape) { _shapes.put(shape.getID(), shape); List<XDGFShape> shapes = shape.getShapes(); if (shapes == null) return; for (XDGFShape subshape: shapes) addToShapeIndex(subshape); }