@Override public void drawLine(int x1, int y1, int x2, int y2) { drawLine(x1,y1,x2,y2,0); }
public void drawLine(int x1, int y1, int x2, int y2, int width) { getEscherGraphics().drawLine(x1,y1,x2,y2, width); }
public void drawLine(int x1, int y1, int x2, int y2) { int width = 0; if (_stroke != null && _stroke instanceof BasicStroke) { width = (int) ((BasicStroke)_stroke).getLineWidth() * 12700; } getEscherGraphics().drawLine(x1,y1,x2,y2, width); // draw(new GeneralPath(new java.awt.geom.Line2D.Float(x1, y1, x2, y2))); }
@Override public void drawLine(int x1, int y1, int x2, int y2) { drawLine(x1,y1,x2,y2,0); }
public void drawLine(int x1, int y1, int x2, int y2) { drawLine(x1,y1,x2,y2,0); }
public void drawLine(int x1, int y1, int x2, int y2) { drawLine(x1,y1,x2,y2,0); }
public void drawLine(int x1, int y1, int x2, int y2, int width) { getEscherGraphics().drawLine(x1,y1,x2,y2, width); }
public void drawLine(int x1, int y1, int x2, int y2, int width) { getEscherGraphics().drawLine(x1,y1,x2,y2, width); }
public void drawLine(int x1, int y1, int x2, int y2, int width) { getEscherGraphics().drawLine(x1,y1,x2,y2, width); }
public void drawLine(int x1, int y1, int x2, int y2) { int width = 0; if (_stroke != null && _stroke instanceof BasicStroke) { width = (int) ((BasicStroke)_stroke).getLineWidth() * 12700; } getEscherGraphics().drawLine(x1,y1,x2,y2, width); // draw(new GeneralPath(new java.awt.geom.Line2D.Float(x1, y1, x2, y2))); }
public void drawLine(int x1, int y1, int x2, int y2) { int width = 0; if (_stroke != null && _stroke instanceof BasicStroke) { width = (int) ((BasicStroke)_stroke).getLineWidth() * 12700; } getEscherGraphics().drawLine(x1,y1,x2,y2, width); // draw(new GeneralPath(new java.awt.geom.Line2D.Float(x1, y1, x2, y2))); }
public void drawLine(int x1, int y1, int x2, int y2) { int width = 0; if (_stroke != null && _stroke instanceof BasicStroke) { width = (int) ((BasicStroke)_stroke).getLineWidth() * 12700; } getEscherGraphics().drawLine(x1,y1,x2,y2, width); // draw(new GeneralPath(new java.awt.geom.Line2D.Float(x1, y1, x2, y2))); }