/** Find the NodeId for a node, or return NodeId.NodeDoesNotExist */ @Override public NodeId getNodeIdForNode(Node node) { return _idForNode(node, false) ; }
/** Find the NodeId for a node, allocating a new NodeId if the Node does not yet have a NodeId */ @Override public NodeId getAllocateNodeId(Node node) { return _idForNode(node, true) ; }