} else if (this.localStrategies[index] != null) { @SuppressWarnings("unchecked") MutableObjectIterator<X> iter = (MutableObjectIterator<X>) this.localStrategies[index].getIterator(); in = iter; } else {
} else if (this.localStrategies[index] != null) { @SuppressWarnings("unchecked") MutableObjectIterator<X> iter = (MutableObjectIterator<X>) this.localStrategies[index].getIterator(); in = iter; } else {
} else if (this.localStrategies[index] != null) { @SuppressWarnings("unchecked") MutableObjectIterator<X> iter = (MutableObjectIterator<X>) this.localStrategies[index].getIterator(); in = iter; } else {
} else if (this.localStrategies[index] != null) { @SuppressWarnings("unchecked") MutableObjectIterator<X> iter = (MutableObjectIterator<X>) this.localStrategies[index].getIterator(); in = iter; } else {