/** * Updates the node with a new value. * This implementation sets the value on the node. * Subclasses can override this to record the change. * * @param node node to update * @param value new value of the node */ protected void updateNode(Node node, Object value) { super.updateNode(node, value); broadcastNodeChanged(node); }
/** * Updates the node with a new value. * This implementation sets the value on the node. * Subclasses can override this to record the change. * * @param node node to update * @param value new value of the node */ protected void updateNode(Node node, Object value) { super.updateNode(node, value); broadcastNodeChanged(node); }
public Object set(int index, Object value) { Node node = getNode(index, false); Object oldValue = node.getValue(); updateNode(node, value); return oldValue; }
public Object set(int index, Object value) { Node node = getNode(index, false); Object oldValue = node.getValue(); updateNode(node, value); return oldValue; }
/** * Updates the node with a new value. * This implementation sets the value on the node. * Subclasses can override this to record the change. * * @param node node to update * @param value new value of the node */ protected void updateNode(Node node, Object value) { super.updateNode(node, value); broadcastNodeChanged(node); }
/** * Updates the node with a new value. * This implementation sets the value on the node. * Subclasses can override this to record the change. * * @param node node to update * @param value new value of the node */ protected void updateNode(Node node, Object value) { super.updateNode(node, value); broadcastNodeChanged(node); }
/** * Updates the node with a new value. * This implementation sets the value on the node. * Subclasses can override this to record the change. * * @param node node to update * @param value new value of the node */ protected void updateNode(Node node, Object value) { super.updateNode(node, value); broadcastNodeChanged(node); }
/** * Updates the node with a new value. * This implementation sets the value on the node. * Subclasses can override this to record the change. * * @param node node to update * @param value new value of the node */ protected void updateNode(Node node, Object value) { super.updateNode(node, value); broadcastNodeChanged(node); }
/** * Updates the node with a new value. * This implementation sets the value on the node. * Subclasses can override this to record the change. * * @param node node to update * @param value new value of the node */ protected void updateNode(Node node, Object value) { super.updateNode(node, value); broadcastNodeChanged(node); }
public Object set(int index, Object value) { Node node = getNode(index, false); Object oldValue = node.getValue(); updateNode(node, value); return oldValue; }
public Object set(int index, Object value) { Node node = getNode(index, false); Object oldValue = node.getValue(); updateNode(node, value); return oldValue; }
public Object set(int index, Object value) { Node node = getNode(index, false); Object oldValue = node.getValue(); updateNode(node, value); return oldValue; }
public Object set(int index, Object value) { Node node = getNode(index, false); Object oldValue = node.getValue(); updateNode(node, value); return oldValue; }
public Object set(int index, Object value) { Node node = getNode(index, false); Object oldValue = node.getValue(); updateNode(node, value); return oldValue; }