/** * The switch that determines if the operation * is to "dilate" or "erode". * @param doDilation do "dilation" when true and "erosion" when false */ public void setDoDilation(boolean doDilation){ touch(); this.doDilation = doDilation; }
/** * The switch that determines if the operation * is to "dilate" or "erode". * @param doDilation do "dilation" when true and "erosion" when false */ public void setDoDilation(boolean doDilation){ touch(); this.doDilation = doDilation; }
/** * The switch that determines if the operation * is to "dilate" or "erode". * @param doDilation do "dilation" when true and "erosion" when false */ public void setDoDilation(boolean doDilation){ touch(); this.doDilation = doDilation; }
/** * The radius along the y axis, in user space. * @param radiusY should be greater than zero. */ public void setRadiusY(double radiusY){ if(radiusY <= 0){ throw new IllegalArgumentException(); } touch(); this.radiusY = radiusY; }
/** * The radius along the x axis, in user space. * @param radiusX should be greater than zero. */ public void setRadiusX(double radiusX){ if(radiusX <= 0){ throw new IllegalArgumentException(); } touch(); this.radiusX = radiusX; }
/** * The radius along the y axis, in user space. * @param radiusY should be greater than zero. */ public void setRadiusY(double radiusY){ if(radiusY <= 0){ throw new IllegalArgumentException(); } touch(); this.radiusY = radiusY; }
/** * The radius along the x axis, in user space. * @param radiusX should be greater than zero. */ public void setRadiusX(double radiusX){ if(radiusX <= 0){ throw new IllegalArgumentException(); } touch(); this.radiusX = radiusX; }
/** * The radius along the y axis, in user space. * @param radiusY should be greater than zero. */ public void setRadiusY(double radiusY){ if(radiusY <= 0){ throw new IllegalArgumentException(); } touch(); this.radiusY = radiusY; }
/** * The radius along the x axis, in user space. * @param radiusX should be greater than zero. */ public void setRadiusX(double radiusX){ if(radiusX <= 0){ throw new IllegalArgumentException(); } touch(); this.radiusX = radiusX; }