/** * @param floodRegion region to be filled with floodPaint * @param floodPaint paint to use to flood the floodRegion */ public FloodRable8Bit(Rectangle2D floodRegion, Paint floodPaint) { setFloodPaint(floodPaint); setFloodRegion(floodRegion); }
/** * @param floodRegion region to be filled with floodPaint * @param floodPaint paint to use to flood the floodRegion */ public FloodRable8Bit(Rectangle2D floodRegion, Paint floodPaint) { setFloodPaint(floodPaint); setFloodRegion(floodRegion); }
/** * @param floodRegion region to be filled with floodPaint * @param floodPaint paint to use to flood the floodRegion */ public FloodRable8Bit(Rectangle2D floodRegion, Paint floodPaint) { setFloodPaint(floodPaint); setFloodRegion(floodRegion); }