public double maxY() { double [] minMax = {0, 0}; getMinMax(p1.y, p2.y, p3.y, minMax); return minMax[1]; } public Rectangle2D getBounds2D() {
public double minX() { double [] minMax = {0, 0}; getMinMax(p1.x, p2.x, p3.x, minMax); return minMax[0]; } public double maxX() {
public double minX() { double [] minMax = {0, 0}; getMinMax(p1.x, p2.x, p3.x, minMax); return minMax[0]; } public double maxX() {
public double maxY() { double [] minMax = {0, 0}; getMinMax(p1.y, p2.y, p3.y, minMax); return minMax[1]; } public Rectangle2D getBounds2D() {
public double minX() { double [] minMax = {0, 0}; getMinMax(p1.x, p2.x, p3.x, minMax); return minMax[0]; } public double maxX() {
public double maxX() { double [] minMax = {0, 0}; getMinMax(p1.x, p2.x, p3.x, minMax); return minMax[1]; } public double minY() {
public double maxX() { double [] minMax = {0, 0}; getMinMax(p1.x, p2.x, p3.x, minMax); return minMax[1]; } public double minY() {
public double minY() { double [] minMax = {0, 0}; getMinMax(p1.y, p2.y, p3.y, minMax); return minMax[0]; } public double maxY() {
public double minY() { double [] minMax = {0, 0}; getMinMax(p1.y, p2.y, p3.y, minMax); return minMax[0]; } public double maxY() {
public double maxX() { double [] minMax = {0, 0}; getMinMax(p1.x, p2.x, p3.x, minMax); return minMax[1]; } public double minY() {
public double minY() { double [] minMax = {0, 0}; getMinMax(p1.y, p2.y, p3.y, minMax); return minMax[0]; } public double maxY() {
public double maxY() { double [] minMax = {0, 0}; getMinMax(p1.y, p2.y, p3.y, minMax); return minMax[1]; } public Rectangle2D getBounds2D() {