ATNConfigSet reachConfigs = super.computeReachSet(closure, t, fullCtx); if (fullCtx) {
ATNConfigSet reach = computeReachSet(previousD.configs, t, false); if ( reach==null ) { addDFAEdge(dfa, previousD, t, ERROR);
reach = computeReachSet(previous, t, fullCtx); if ( reach==null ) {
@Override protected SimulatorState computeReachSet(DFA dfa, SimulatorState previous, int t, PredictionContextCache contextCache) { SimulatorState reachState = super.computeReachSet(dfa, previous, t, contextCache); if (reachState == null) { // no reach on current lookahead symbol. ERROR. decisions[currentDecision].errors.add( new ErrorInfo(currentDecision, previous, _input, _startIndex, _input.index()) ); } currentState = reachState; return reachState; }
ATNConfigSet reachConfigs = super.computeReachSet(closure, t, fullCtx); if (fullCtx) {
ATNConfigSet reachConfigs = super.computeReachSet(closure, t, fullCtx); if (fullCtx) {
ATNConfigSet reachConfigs = super.computeReachSet(closure, t, fullCtx); if (fullCtx) {
ATNConfigSet reach = computeReachSet(previousD.configs, t, false); if ( reach==null ) { addDFAEdge(dfa, previousD, t, ERROR);
ATNConfigSet reach = computeReachSet(previousD.configs, t, false); if ( reach==null ) { addDFAEdge(dfa, previousD, t, ERROR);
ATNConfigSet reach = computeReachSet(previousD.configs, t, false); if ( reach==null ) { addDFAEdge(dfa, previousD, t, ERROR);
SimulatorState nextState = computeReachSet(dfa, previous, t, contextCache); if (nextState == null) { addDFAEdge(previous.s0, input.LA(1), ERROR);
reach = computeReachSet(previous, t, fullCtx); if ( reach==null ) {
reach = computeReachSet(previous, t, fullCtx); if ( reach==null ) {
reach = computeReachSet(previous, t, fullCtx); if ( reach==null ) {