/** Duplicate a node. This is part of the factory; * override if you want another kind of node to be built. * * I could use reflection to prevent having to override this * but reflection is slow. */ @Override public Object dupNode(Object t) { if ( t==null ) return null; return ((Tree)t).dupNode(); }
/** Duplicate a node. This is part of the factory; * override if you want another kind of node to be built. * * I could use reflection to prevent having to override this * but reflection is slow. */ public Object dupNode(Object t) { if ( t==null ) return null; return ((Tree)t).dupNode(); }
/** Duplicate a node. This is part of the factory; * override if you want another kind of node to be built. * * I could use reflection to prevent having to override this * but reflection is slow. */ @Override public Object dupNode(Object t) { if ( t==null ) return null; return ((Tree)t).dupNode(); }
/** Duplicate a node. This is part of the factory; * override if you want another kind of node to be built. * * I could use reflection to prevent having to override this * but reflection is slow. */ @Override public Object dupNode(Object t) { if ( t==null ) return null; return ((Tree)t).dupNode(); }
/** Duplicate a node. This is part of the factory; * override if you want another kind of node to be built. * * I could use reflection to prevent having to override this * but reflection is slow. */ @Override public Object dupNode(Object t) { if ( t==null ) return null; return ((Tree)t).dupNode(); }
/** Duplicate a node. This is part of the factory; * override if you want another kind of node to be built. * * I could use reflection to prevent having to override this * but reflection is slow. */ @Override public Object dupNode(Object t) { if ( t==null ) return null; return ((Tree)t).dupNode(); }
CommonTree dup = (CommonTree)parserTree.dupNode(); dup.addChildren(((CommonTree)parserTree).getChildren());