@Override
public void create()
{
fluidLyeWater = new Fluid("lye_water", new ResourceLocation(ModInfo.MODID_LOWER, "blocks/lye_water_still"), new ResourceLocation(ModInfo.MODID_LOWER, "blocks/lye_water_flow"));
FluidRegistry.registerFluid(fluidLyeWater);
lyeWater = new BlockLyeWater(fluidLyeWater)
.setUnlocalizedName(ModInfo.MODID + ".lyeWater")
.setRegistryName(ModInfo.MODID_LOWER, "lyeWater");
fluidLyeWater.setBlock(lyeWater);
fluidLyeWater.setUnlocalizedName(lyeWater.getUnlocalizedName());
GameRegistry.register(lyeWater);
GameRegistry.register(new ItemBlock(lyeWater).setRegistryName(lyeWater.getRegistryName()));
FluidRegistry.addBucketForFluid(fluidLyeWater);
soap = new ItemSoap()
.setUnlocalizedName(ModInfo.MODID + ".soap")
.setCreativeTab(VeganOption.creativeTab)
.setRegistryName(ModInfo.MODID_LOWER + ":soap");
GameRegistry.register(soap);
UniversalBucket bucket = ForgeModContainer.getInstance().universalBucket;
bucketLyeWater = new ItemStack(bucket);
bucket.fill(bucketLyeWater, new FluidStack(fluidLyeWater, Fluid.BUCKET_VOLUME), true);
}