double mod = 1; if (a.target.entity.getId() == target.getId()) { a.target.possible_damage[a.toHit.getSideTable()] += mod a.target.possible_damage[a.toHit.getSideTable()] += mod
a.target.possible_damage[a.toHit.getSideTable()] += mod a.target.possible_damage[a.toHit.getSideTable()] += mod
int bldgAbsorbs) { HitData hit = entityTarget.rollHitLocation(toHit.getHitTable(), toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setAttackerId(getAttackerId());
if (target instanceof Entity) { te = (Entity) target; hit = te.rollHitLocation(toHit.getHitTable(), toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover());
if (hit == null) { hit = entityTarget.rollHitLocation(toHit.getHitTable(), toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setAttackerId(getAttackerId());
toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setAttackerId(getAttackerId());
AttackOption a = winner.get(i).get(results[i]); if (a.target != null) { a.target.expected_damage[a.toHit.getSideTable()] += a.value; a.target.hasTakenDamage = true; tm.add(a);
int nDamage; HitData hit = entityTarget.rollHitLocation(toHit.getHitTable(), toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setGeneralDamageType(generalDamageType);
toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setGeneralDamageType(generalDamageType);
toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setGeneralDamageType(generalDamageType);
int bldgAbsorbs) { HitData hit = entityTarget.rollHitLocation(toHit.getHitTable(), toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setAttackerId(getAttackerId());
toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setGeneralDamageType(generalDamageType); toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setGeneralDamageType(generalDamageType);
toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setGeneralDamageType(generalDamageType);
typeModifiedToHit.append(toHit); typeModifiedToHit.setHitTable(toHit.getHitTable()); typeModifiedToHit.setSideTable(toHit.getSideTable());
toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setGeneralDamageType(generalDamageType);
toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setAttackerId(getAttackerId());
toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); hit.setAttackerId(getAttackerId());
toHit.getSideTable(), waa.getAimedLocation(), waa .getAimingMode(), toHit.getCover()); hit.setAttackerId(getAttackerId());
int bldgAbsorbs) { HitData hit = entityTarget.rollHitLocation(toHit.getHitTable(), toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover()); while (hit.getLocation() == Mech.LOC_HEAD) { hit = entityTarget.rollHitLocation(toHit.getHitTable(), toHit.getSideTable(), waa.getAimedLocation(), waa.getAimingMode(), toHit.getCover());
if (!(((IAero) target).isSpheroid() && !game.getBoard().inSpace())) { int side = toHit.getSideTable();