if (hasTSM()) { sb.append("Triple-Strength"); } else if (hasIndustrialTSM()) { sb.append("Industrial Triple-Strength"); } else if (hasSCM()) {
bvText.append(endColumn); bvText.append(endRow); } else if (hasIndustrialTSM()) { weaponBV += weight * 1.15; bvText.append(startRow);
costs[i++] = 50000;// life support costs[i++] = weight * 2000;// sensors int muscCost = hasSCM() ? 10000 : hasTSM() ? 16000 : hasIndustrialTSM() ? 12000 : 2000;
roll.addModifier(1, "Modular Armor"); if (hasIndustrialTSM()) { roll.addModifier(1, "Industrial TSM");
if ((ae instanceof Mech) && ((Mech) ae).hasIndustrialTSM()) { toHit.addModifier(2, "industrial TSM");
if ((ae instanceof Mech) && ((Mech) ae).hasIndustrialTSM()) { toHit.addModifier(2, "industrial TSM");
if (((Mech)e).hasTSM()) { ms.setMyomerName("Triple-Strength"); } else if (((Mech)e).hasIndustrialTSM()) { ms.setMyomerName("Industrial Triple-Strength"); } else {
if ((ae instanceof Mech) && ((Mech) ae).hasIndustrialTSM()) { toHit.addModifier(2, "industrial TSM");
if (((Mech) ae).hasIndustrialTSM()) { toHit.addModifier(2, "industrial TSM");