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GameOptionsDialog.getOptions
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How to use
getOptions
method
in
megamek.client.ui.swing.GameOptionsDialog

Best Java code snippets using megamek.client.ui.swing.GameOptionsDialog.getOptions (Showing top 4 results out of 315)

origin: MegaMek/megamek

private void doSave() {
  GameOptions.saveOptions(getOptions());
}
origin: MegaMek/megamek

File gameOptsFile = selectGameOptionsFile(true);
if (gameOptsFile != null) {
  GameOptions.saveOptions(getOptions(), gameOptsFile.getAbsolutePath());
origin: MegaMek/megamek

god.setEditable(true);
god.setVisible(true);
for (IBasicOption opt : god.getOptions()) {
  IOption orig = g.getOptions().getOption(opt.getName());
  orig.setValue(opt.getValue());
origin: MegaMek/mekhq

private void menuOptionsMMActionPerformed(java.awt.event.ActionEvent evt) {// GEN-FIRST:event_menuOptionsActionPerformed
  GameOptionsDialog god = new GameOptionsDialog(getFrame(), getCampaign().getGameOptions(), false);
  god.refreshOptions();
  god.setEditable(true);
  god.setVisible(true);
  if (!god.wasCancelled()) {
    getCampaign().setGameOptions(god.getOptions());
    setCampaignOptionsFromGameOptions();
    refreshCalendar();
  }
}// GEN-LAST:event_menuOptionsActionPerformed
megamek.client.ui.swingGameOptionsDialoggetOptions

Popular methods of GameOptionsDialog

  • <init>
    Creates new GameOptionsDialog for a Client
  • refreshOptions
  • setEditable
    Update the dialog so that it is editable or view-only.
  • setVisible
  • addGroup
  • addOption
  • addSearchPanel
  • addWindowListener
  • doSave
  • getContentPane
  • getLocation
  • getSize
  • getLocation,
  • getSize,
  • init,
  • isEditable,
  • isVisible,
  • pack,
  • resetToDefaults,
  • selectGameOptionsFile,
  • send

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