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Player.controlPlayersTurn
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How to use
controlPlayersTurn
method
in
mage.players.Player

Best Java code snippets using mage.players.Player.controlPlayersTurn (Showing top 3 results out of 315)

origin: magefree/mage

private void checkTurnIsControlledByOtherPlayer(Game game, UUID activePlayerId) {
  UUID newControllerId = game.getState().getTurnMods().controlsTurn(activePlayerId);
  if (newControllerId != null && !newControllerId.equals(activePlayerId)) {
    game.getPlayer(newControllerId).controlPlayersTurn(game, activePlayerId);
  }
}
origin: magefree/mage

Player turnController = game.getPlayer(commandedBy);
if (turnController != null) {
  turnController.controlPlayersTurn(game, controller.getId());
origin: magefree/mage

controller.controlPlayersTurn(game, targetPlayer.getId());
while (controller.canRespond()) {
  if (controller.chooseUse(Outcome.Benefit, "Resolve " + sourceObject.getLogName() + " now" + (card != null ? " and play " + card.getLogName() : "") + '?', source, game)) {
mage.playersPlayercontrolPlayersTurn

Javadoc

Defines player whose turn this player controls at the moment.

Popular methods of Player

  • getId
  • getHand
  • getName
  • getLife
  • getLibrary
  • hasLeft
  • hasWon
  • getCounters
  • hasLost
  • copy
  • damage
  • declareAttacker
  • damage,
  • declareAttacker,
  • getGraveyard,
  • getPlayersUnderYourControl,
  • activateAbility,
  • canLose,
  • choose,
  • declareBlocker,
  • gainLife,
  • getAttachments

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