public UntapAllDuringEachOtherPlayersUntapStepEffect(FilterPermanent filter) { super(Duration.WhileOnBattlefield, Outcome.Untap); this.filter = filter; staticText = setStaticText(); }
public UntapAllDuringEachOtherPlayersUntapStepEffect(FilterPermanent filter) { super(Duration.WhileOnBattlefield, Outcome.Untap); this.filter = filter; staticText = setStaticText(); }