/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> GLUquadric * gluNewQuadric(void); </code> */ public final GLUquadric gluNewQuadric() { return gluNewQuadric(false, null, 0); }
public final GLUquadric gluNewQuadric(boolean useGLSL, ShaderState st) { return gluNewQuadric(useGLSL, st, 0); }
public final GLUquadric gluNewQuadric(boolean useGLSL, int shaderProgram) { return gluNewQuadric(useGLSL, null, shaderProgram); }