- <init>
Creates a GLCapabilities object. All attributes are in a default state.
- setDoubleBuffered
Enables or disables double buffering.
- setHardwareAccelerated
Enables or disables hardware acceleration.
- setAlphaBits
- setNumSamples
If sample buffers are enabled, indicates the number of buffers to be allocated.
Defaults to 2.
- setSampleBuffers
Defaults to false.
Indicates whether sample buffers for full-scene antialiasing (FSAA) should be
all
- setStencilBits
Sets the number of bits requested for the stencil buffer.
- setStereo
Enables or disables stereo viewing.
- setAccumAlphaBits
Sets number of bits requested for accumulation buffer's alpha component. On some
systems only the ac
- setBitmap
- setBlueBits
- setDepthBits
Sets the number of bits requested for the depth buffer.