@Override public void glClearColorx(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGLES1.glClearColorx(arg0,arg1,arg2,arg3); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)", "glClearColorx", arg0, arg1, arg2, arg3); } } @Override
@Override public void glColor4x(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGLES1.glColor4x(arg0,arg1,arg2,arg3); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)", "glColor4x", arg0, arg1, arg2, arg3); } } @Override
@Override public void glCompressedTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,long arg7) { checkContext(); downstreamGLES1.glCompressedTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <long> %s)", "glCompressedTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7); } } @Override
@Override public void glDrawElements(int arg0,int arg1,int arg2,java.nio.Buffer arg3) { checkContext(); downstreamGLES1.glDrawElements(arg0,arg1,arg2,arg3); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)", "glDrawElements", arg0, arg1, arg2, arg3); } } @Override
@Override public void glEnableDriverControlQCOM(int arg0) { checkContext(); downstreamGLES1.glEnableDriverControlQCOM(arg0); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X)", "glEnableDriverControlQCOM", arg0); } } @Override
@Override public void glFramebufferRenderbuffer(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGLES1.glFramebufferRenderbuffer(arg0,arg1,arg2,arg3); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)", "glFramebufferRenderbuffer", arg0, arg1, arg2, arg3); } } @Override
@Override public void glFrontFace(int arg0) { checkContext(); downstreamGLES1.glFrontFace(arg0); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X)", "glFrontFace", arg0); } } @Override
@Override public void glGetClipPlanex(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGLES1.glGetClipPlanex(arg0,arg1); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <java.nio.IntBuffer> %s)", "glGetClipPlanex", arg0, arg1); } } @Override
@Override public void glGetRenderbufferParameteriv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGLES1.glGetRenderbufferParameteriv(arg0,arg1,arg2,arg3); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)", "glGetRenderbufferParameteriv", arg0, arg1, arg3); } } @Override
@Override public void glGetTexParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGLES1.glGetTexParameterfv(arg0,arg1,arg2); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)", "glGetTexParameterfv", arg0, arg1, arg2); } } @Override
@Override public void glGetnUniformiv(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGLES1.glGetnUniformiv(arg0,arg1,arg2,arg3); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)", "glGetnUniformiv", arg0, arg1, arg2, arg3); } } @Override
@Override public void glHint(int arg0,int arg1) { checkContext(); downstreamGLES1.glHint(arg0,arg1); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X)", "glHint", arg0, arg1); } } @Override
@Override public void glLogicOp(int arg0) { checkContext(); downstreamGLES1.glLogicOp(arg0); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X)", "glLogicOp", arg0); } } @Override
@Override public void glMatrixMode(int arg0) { checkContext(); downstreamGLES1.glMatrixMode(arg0); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X)", "glMatrixMode", arg0); } } @Override
@Override public void glMultMatrixx(int[] arg0,int arg1) { checkContext(); downstreamGLES1.glMultMatrixx(arg0,arg1); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<[I>, <int> 0x%X)", "glMultMatrixx", arg1); } } @Override
@Override public void glPointParameterxv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGLES1.glPointParameterxv(arg0,arg1,arg2); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <[I>, <int> 0x%X)", "glPointParameterxv", arg0, arg2); } } @Override
@Override public void glPointSizex(int arg0) { checkContext(); downstreamGLES1.glPointSizex(arg0); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X)", "glPointSizex", arg0); } } @Override
@Override public void glTexEnviv(int arg0,int arg1,int[] arg2,int arg3) { checkContext(); downstreamGLES1.glTexEnviv(arg0,arg1,arg2,arg3); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X)", "glTexEnviv", arg0, arg1, arg3); } } @Override
@Override public void glTexImage2D(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,java.nio.Buffer arg8) { checkContext(); downstreamGLES1.glTexImage2D(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)", "glTexImage2D", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8); } } @Override
@Override public void glTexParameterfv(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGLES1.glTexParameterfv(arg0,arg1,arg2); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)", "glTexParameterfv", arg0, arg1, arg2); } } @Override