@Override public void glBindProgramPipeline(int arg0) { checkContext(); downstreamGL4bc.glBindProgramPipeline(arg0); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X)", "glBindProgramPipeline", arg0); } } @Override
@Override public void glClearBufferData(int arg0,int arg1,int arg2,int arg3,java.nio.Buffer arg4) { checkContext(); downstreamGL4bc.glClearBufferData(arg0,arg1,arg2,arg3,arg4); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)", "glClearBufferData", arg0, arg1, arg2, arg3, arg4); } } @Override
@Override public void glDeleteFramebuffers(int arg0,java.nio.IntBuffer arg1) { checkContext(); downstreamGL4bc.glDeleteFramebuffers(arg0,arg1); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <java.nio.IntBuffer> %s)", "glDeleteFramebuffers", arg0, arg1); } } @Override
@Override public void glFogCoordPointer(int arg0,int arg1,java.nio.Buffer arg2) { checkContext(); downstreamGL4bc.glFogCoordPointer(arg0,arg1,arg2); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)", "glFogCoordPointer", arg0, arg1, arg2); } } @Override
@Override public void glGetIntegerui64i_vNV(int arg0,int arg1,long[] arg2,int arg3) { checkContext(); downstreamGL4bc.glGetIntegerui64i_vNV(arg0,arg1,arg2,arg3); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <[J>, <int> 0x%X)", "glGetIntegerui64i_vNV", arg0, arg1, arg3); } } @Override
@Override public void glGetVertexAttribfvARB(int arg0,int arg1,java.nio.FloatBuffer arg2) { checkContext(); downstreamGL4bc.glGetVertexAttribfvARB(arg0,arg1,arg2); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <java.nio.FloatBuffer> %s)", "glGetVertexAttribfvARB", arg0, arg1, arg2); } } @Override
@Override public void glMatrixLoadTransposedEXT(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL4bc.glMatrixLoadTransposedEXT(arg0,arg1,arg2); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <[D>, <int> 0x%X)", "glMatrixLoadTransposedEXT", arg0, arg2); } } @Override
@Override public void glMultiTexCoord2iv(int arg0,int[] arg1,int arg2) { checkContext(); downstreamGL4bc.glMultiTexCoord2iv(arg0,arg1,arg2); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <[I>, <int> 0x%X)", "glMultiTexCoord2iv", arg0, arg2); } } @Override
@Override public void glMultiTexParameterIivEXT(int arg0,int arg1,int arg2,java.nio.IntBuffer arg3) { checkContext(); downstreamGL4bc.glMultiTexParameterIivEXT(arg0,arg1,arg2,arg3); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.IntBuffer> %s)", "glMultiTexParameterIivEXT", arg0, arg1, arg2, arg3); } } @Override
@Override public void glProgramUniform1d(int arg0,int arg1,double arg2) { checkContext(); downstreamGL4bc.glProgramUniform1d(arg0,arg1,arg2); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <double> %s)", "glProgramUniform1d", arg0, arg1, arg2); } } @Override
@Override public void glProgramUniformMatrix4x3fvEXT(int arg0,int arg1,int arg2,boolean arg3,float[] arg4,int arg5) { checkContext(); downstreamGL4bc.glProgramUniformMatrix4x3fvEXT(arg0,arg1,arg2,arg3,arg4,arg5); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <[F>, <int> 0x%X)", "glProgramUniformMatrix4x3fvEXT", arg0, arg1, arg2, arg3, arg5); } } @Override
@Override public void glTexCoord2bvOES(byte[] arg0,int arg1) { checkContext(); downstreamGL4bc.glTexCoord2bvOES(arg0,arg1); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<[B>, <int> 0x%X)", "glTexCoord2bvOES", arg1); } } @Override
@Override public void glTextureImage1DEXT(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,java.nio.Buffer arg8) { checkContext(); downstreamGL4bc.glTextureImage1DEXT(arg0,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X, <java.nio.Buffer> %s)", "glTextureImage1DEXT", arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8); } } @Override
@Override public void glTextureParameteriEXT(int arg0,int arg1,int arg2,int arg3) { checkContext(); downstreamGL4bc.glTextureParameteriEXT(arg0,arg1,arg2,arg3); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <int> 0x%X)", "glTextureParameteriEXT", arg0, arg1, arg2, arg3); } } @Override
@Override public void glVDPAUGetSurfaceivNV(long arg0,int arg1,int arg2,int[] arg3,int arg4,int[] arg5,int arg6) { checkContext(); downstreamGL4bc.glVDPAUGetSurfaceivNV(arg0,arg1,arg2,arg3,arg4,arg5,arg6); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<long> %s, <int> 0x%X, <int> 0x%X, <[I>, <int> 0x%X, <[I>, <int> 0x%X)", "glVDPAUGetSurfaceivNV", arg0, arg1, arg2, arg4, arg6); } } @Override
@Override public void glVDPAUUnregisterSurfaceNV(long arg0) { checkContext(); downstreamGL4bc.glVDPAUUnregisterSurfaceNV(arg0); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<long> %s)", "glVDPAUUnregisterSurfaceNV", arg0); } } @Override
@Override public void glVertexAttribL3dv(int arg0,double[] arg1,int arg2) { checkContext(); downstreamGL4bc.glVertexAttribL3dv(arg0,arg1,arg2); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <[D>, <int> 0x%X)", "glVertexAttribL3dv", arg0, arg2); } } @Override
@Override public void glVertexAttribPointer(int arg0,int arg1,int arg2,boolean arg3,int arg4,java.nio.Buffer arg5) { checkContext(); downstreamGL4bc.glVertexAttribPointer(arg0,arg1,arg2,arg3,arg4,arg5); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <int> 0x%X, <boolean> %s, <int> 0x%X, <java.nio.Buffer> %s)", "glVertexAttribPointer", arg0, arg1, arg2, arg3, arg4, arg5); } } @Override
@Override public void glVertexAttribs4hv(int arg0,int arg1,java.nio.ShortBuffer arg2) { checkContext(); downstreamGL4bc.glVertexAttribs4hv(arg0,arg1,arg2); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<int> 0x%X, <int> 0x%X, <java.nio.ShortBuffer> %s)", "glVertexAttribs4hv", arg0, arg1, arg2); } } @Override
@Override public void glVertexWeightfEXT(float arg0) { checkContext(); downstreamGL4bc.glVertexWeightfEXT(arg0); final int err = checkGLError(); if (err != GL_NO_ERROR) { writeGLError(err, "%s(<float> %s)", "glVertexWeightfEXT", arg0); } } @Override