public void setLUT(final int[] rLUT, final int[] gLUT, final int[] bLUT, final int[] aLUT) { this.rLUT = rLUT; this.gLUT = gLUT; this.bLUT = bLUT; this.aLUT = aLUT; if (contentNode != null) contentNode.lutUpdated(rLUT, gLUT, bLUT, aLUT); }
public void setLUT(final int[] rLUT, final int[] gLUT, final int[] bLUT, final int[] aLUT) { this.rLUT = rLUT; this.gLUT = gLUT; this.bLUT = bLUT; this.aLUT = aLUT; if (contentNode != null) contentNode.lutUpdated(rLUT, gLUT, bLUT, aLUT); }