if (!wuc.getWorkUnits().isEmpty()) { LOGGER.log(Level.FINEST, "BuildableItem {0} marked as pending.", taskDisplayName); makePending(p);
if (!wuc.getWorkUnits().isEmpty()) { pendings.add(p);
if (!wuc.getWorkUnits().isEmpty()) pendings.add(p);
if (!wuc.getWorkUnits().isEmpty()) pendings.add(p);
if (!wuc.getWorkUnits().isEmpty()) pendings.add(p);
if (!wuc.getWorkUnits().isEmpty()) { LOGGER.log(Level.FINEST, "BuildableItem {0} marked as pending.", taskDisplayName); makePending(p);