z.plusEquals( this.Ri.times( this.err ) ); this.R.timesEquals(this.W); Matrix lhs = this.X.times( this.R.times( this.Xt ) ); if( this.regularization != 0.0 )
z.plusEquals( this.Ri.times( this.err ) ); this.R.timesEquals(this.W); Matrix lhs = this.X.times( this.R.times( this.Xt ) ); if( this.regularization != 0.0 )
z.plusEquals( this.Ri.times( this.err ) ); this.R.timesEquals(this.W); Matrix lhs = this.X.times( this.R.times( this.Xt ) ); if( this.regularization != 0.0 )