public void loadColor(Color visibleColor, Color occludedColor) { visibleColor.premultiplyToArray(this.array, 0); occludedColor.premultiplyToArray(this.array, 4); GLES20.glUniform4fv(this.colorId, 2, this.array, 0); } }
public void loadColor(Color visibleColor, Color occludedColor) { visibleColor.premultiplyToArray(this.array, 0); occludedColor.premultiplyToArray(this.array, 4); GLES20.glUniform4fv(this.colorId, 2, this.array, 0); } }