/** * Resumes the WorldWindow's rendering thread */ @Override public void onResume() { super.onResume(); this.wwd.onResume(); // resumes a paused rendering thread }
@Override protected void onResume() { super.onResume(); for (WorldWindow wwd : this.worldWindows) { wwd.onResume(); // resumes a paused rendering thread } }
@Override protected void onResume() { super.onResume(); this.wwd.onResume(); // resumes a paused rendering thread }