- <init>
Constructs a triangle group with specified vertex coordinates and optional
corresponding normal vect
- getBoundingSphere
- setStates
- buildTree
Recursively builds a binary tree with leaf triangle nodes.
- computeCenters
Computes (x,y,z) components of triangle centers (centroids). The (x,y,z)
coordinates of vertices are
- computeNormals
Computes (u,v,w) components of normal vectors for triangle vertices. The (x,y,z)
coordinates of vert
- defaultStateSet
Initializes the triangle group states.
- dirtyDraw
- getStates
- indexVertices
Computes indices ijk for triangle vertex coordinates xyz. The (x,y,z)
coordinates of vertices are pa
- isSelected
- makeColors