- <init>
Constructs a transform context for the specified view canvas.
- appendNodes
Appends the node stack to the draw list in this context.
- frustumIntersectsSphereOf
Determines whether the view frustrum intersects the bounding sphere of the
specified node.
- getDrawList
Gets the draw list accumulated in this context.
- getNodes
- getWorldToCube
- popLocalToWorld
Restores the most recently saved (pushed) local-to-world transform. Discards the
current local-to-wo
- popNode
Restores the most recently saved (pushed) node. Discards the current node.
- pushLocalToWorld
Saves the local-to-world transform before appending a transform. The specified
transform matrix is p
- pushNode
Saves the current node, and then makes the specified node current.