- <init>
Constructs a node with the specified coordinates. (Does not add the node to the
mesh.)
- x
Returns the x coordinate of this node.
- y
Returns the y coordinate of this node.
- z
Returns the z coordinate of this node.
- perturb
Perturbs a float into a double with pseudo-random least-significant bits.
Perturbation helps prevent
- setPosition
Sets the position of a node that is not in the mesh.
- toString
- xp
Returns the x coordinate of this node as a perturbed double.
- yp
Returns the y coordinate of this node as a perturbed double.
- zp
Returns the z coordinate of this node as a perturbed double.