Symbol constructor = accessConstructor(tree.pos(), tree.constructor); if (constructor != tree.constructor) { tree.args = tree.args.append(makeNull());
Symbol constructor = accessConstructor(tree.pos(), tree.constructor); if (constructor != tree.constructor) { tree.args = tree.args.append(makeNull());
Symbol constructor = accessConstructor(tree.pos(), tree.constructor); if (constructor != tree.constructor) { tree.args = tree.args.append(makeNull());
Symbol constructor = accessConstructor(tree.pos(), tree.constructor); if (constructor != tree.constructor) { tree.args = tree.args.append(makeNull());
Symbol constructor = accessConstructor(tree.pos(), meth); if (constructor != meth) { tree.args = tree.args.append(makeNull());
Symbol constructor = accessConstructor(tree.pos(), meth); if (constructor != meth) { tree.args = tree.args.append(makeNull());
Symbol constructor = accessConstructor(tree.pos(), meth); if (constructor != meth) { tree.args = tree.args.append(makeNull());
Symbol constructor = accessConstructor(tree.pos(), meth); if (constructor != meth) { tree.args = tree.args.append(makeNull());