- getName
- getWorld
Return the world that the player is on.
- getLocation
- getUniqueId
- printDebug
- ascendLevel
Go up one level to the next free space above.
- ascendToCeiling
Ascend to the ceiling above.
- ascendUpwards
Just go up.
- canDestroyBedrock
- checkPermission
- descendLevel
Go up one level to the next free space above.
- findFreePosition
Find a position for the actor to stand that is not inside a block. Blocks above
the player will be i