@Override public void storeInBundle(Bundle bundle) { super.storeInBundle(bundle); bundle.put( STORED, storedFoodEnergy ); }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle(bundle); bundle.put( STEALTHED, stealthed ); }
@Override public void storeInBundle(Bundle bundle) { super.storeInBundle(bundle); bundle.put( STORED, storedFoodEnergy ); }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle(bundle); bundle.put( SCROLLS, scrolls.toArray(new Class[scrolls.size()]) ); }
@Override public void storeInBundle(Bundle bundle) { super.storeInBundle(bundle); bundle.put(READY, alchemyReady); }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle(bundle); bundle.put(SEEDS, seeds.toArray(new Class[seeds.size()])); }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle(bundle); bundle.put( STEALTHED, stealthed ); }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle(bundle); bundle.put(SEEDS, seeds.toArray(new Class[seeds.size()])); }
@Override public void storeInBundle(Bundle bundle) { super.storeInBundle(bundle); bundle.put(READY, alchemyReady); }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle(bundle); bundle.put( SCROLLS, scrolls.toArray(new Class[scrolls.size()]) ); }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle( bundle ); bundle.put( DEPTH, returnDepth ); if (returnDepth != -1) { bundle.put( POS, returnPos ); } }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle(bundle); bundle.put( SANDBAGS, sandBags ); if (activeBuff != null) bundle.put( BUFF , activeBuff ); }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle( bundle ); bundle.put( DEPTH, returnDepth ); if (returnDepth != -1) { bundle.put( POS, returnPos ); } }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle(bundle); bundle.put( SANDBAGS, sandBags ); if (activeBuff != null) bundle.put( BUFF , activeBuff ); }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle(bundle); bundle.put( TALKEDTO, talkedTo ); bundle.put( FIRSTSUMMON, firstSummon ); bundle.put( GHOSTID, ghostID ); bundle.put( PETALS, droppedPetals ); if (weapon != null) bundle.put( WEAPON, weapon ); if (armor != null) bundle.put( ARMOR, armor ); }
@Override public void storeInBundle( Bundle bundle ) { super.storeInBundle(bundle); bundle.put( TALKEDTO, talkedTo ); bundle.put( FIRSTSUMMON, firstSummon ); bundle.put( GHOSTID, ghostID ); bundle.put( PETALS, droppedPetals ); if (weapon != null) bundle.put( WEAPON, weapon ); if (armor != null) bundle.put( ARMOR, armor ); }