@Override public void clearNametag(String player) { manager.reset(player); }
@Override public void run() { nametagManager.reset(); applyTags(); } });
public FakeTeam reset(String player) { return reset(player, decache(player)); }
private void handleClear(UUID uuid, String player) { removePlayerData(uuid); nametagManager.reset(player); abstractConfig.clear(uuid, player); }
@Override public void clearNametag(Player player) { if (shouldFireEvent(player, NametagEvent.ChangeType.CLEAR)) { manager.reset(player.getName()); } }
@Override public void onDisable() { manager.reset(); handler.getAbstractConfig().shutdown(); }
public void reload() { config.reload(true); applyConfig(); nametagManager.reset(); abstractConfig.reload(); }
/** * Cleans up any nametag data on the server to prevent memory leaks */ @EventHandler public void onQuit(PlayerQuitEvent event) { nametagManager.reset(event.getPlayer().getName()); }
@EventHandler public void onDisguiseEvent(final DisguiseEvent event) { if (event.getEntity() instanceof Player) { plugin.getHandler().getNametagManager().reset(event.getEntity().getName()); new BukkitRunnable() { @Override public void run() { plugin.getHandler().applyTagToPlayer((Player) event.getEntity(), false); } }.runTaskLater(plugin, 3); } }
reset(player);