/** * */ public void paint(Graphics g) { Graphics2D g2 = (Graphics2D) g; Stroke stroke = g2.getStroke(); g2.setStroke(getSelectionStroke()); g.setColor(getSelectionColor()); Point last = state.getAbsolutePoint(0).getPoint(); for (int i = 1; i < state.getAbsolutePointCount(); i++) { Point current = state.getAbsolutePoint(i).getPoint(); Line2D line = new Line2D.Float(last.x, last.y, current.x, current.y); Rectangle bounds = g2.getStroke().createStrokedShape(line) .getBounds(); if (g.hitClip(bounds.x, bounds.y, bounds.width, bounds.height)) { g2.draw(line); } last = current; } g2.setStroke(stroke); super.paint(g); }
/** * */ public void paint(Graphics g) { Graphics2D g2 = (Graphics2D) g; Stroke stroke = g2.getStroke(); g2.setStroke(getSelectionStroke()); g.setColor(getSelectionColor()); Point last = state.getAbsolutePoint(0).getPoint(); for (int i = 1; i < state.getAbsolutePointCount(); i++) { Point current = state.getAbsolutePoint(i).getPoint(); Line2D line = new Line2D.Float(last.x, last.y, current.x, current.y); Rectangle bounds = g2.getStroke().createStrokedShape(line) .getBounds(); if (g.hitClip(bounds.x, bounds.y, bounds.width, bounds.height)) { g2.draw(line); } last = current; } g2.setStroke(stroke); super.paint(g); }