if (getPercentage() < 0) w = -getPercentage(); else w = (rightX - leftX) * getPercentage() / 100.0f; float s; switch (getAlignment()) {
if (getPercentage() < 0) w = -getPercentage(); else w = (rightX - leftX) * getPercentage() / 100.0f; float s; switch (getAlignment()) {
if (getPercentage() < 0) w = -getPercentage(); else w = (rightX - leftX) * getPercentage() / 100.0f; float s; switch (getAlignment()) {