- bind
Binds this texture to the given GL context. This method is a shorthand
equivalent of the following O
- enable
Enables this texture's target (e.g., GL_TEXTURE_2D) in the given GL context's
state. This method is
- getImageTexCoords
Returns the set of texture coordinates corresponding to the entire image. If the
TextureData indicat
- disable
Disables this texture's target (e.g., GL_TEXTURE_2D) in the given GL state. This
method is a shortha
- destroy
Destroys the native resources used by this texture object.
- getHeight
Returns the height of the allocated OpenGL texture in pixels. Note that the
texture height will be g
- getWidth
Returns the width of the allocated OpenGL texture in pixels. Note that the
texture width will be gre
- setTexParameteri
Sets the OpenGL integer texture parameter for the texture's target. This gives
control over paramete
- updateImage
Updates the content area incl. TextureCoords of the specified target of this
texture using the data
- <init>
- getTarget
Returns the OpenGL "target" of this texture.
- getTextureObject
Returns the underlying OpenGL texture object for this texture and generates it
if not done yet. Most