/** * fades the scene in (black to scene) */ public void fadeIn() { setEnabled(true); direction = 1; playing = true; }
/** * fades the scene out (scene to black) */ public void fadeOut() { setEnabled(true); direction = -1; playing = true; }
/** * fades the scene out (scene to black) */ public void fadeOut() { setEnabled(true); direction = -1; playing = true; }
/** * fades the scene in (black to scene) */ public void fadeIn() { setEnabled(true); direction = 1; playing = true; }
/** * fades the scene in (black to scene) */ public void fadeIn() { setEnabled(true); direction = 1; playing = true; }
/** * fades the scene in (black to scene) */ public void fadeIn() { setEnabled(true); direction = 1; playing = true; }
/** * fades the scene out (scene to black) */ public void fadeOut() { setEnabled(true); direction = -1; playing = true; }
/** * fades the scene out (scene to black) */ public void fadeOut() { setEnabled(true); direction = -1; playing = true; }