@Override public void update(float tpf) { super.update(tpf); System.out.println("update"); }
@Override public void update(float tpf) { super.update(tpf); //To change body of generated methods, choose Tools | Templates. for (Trigger trigger : fileTriggers.keySet()) { if (trigger instanceof FileChangedTrigger) { FileChangedTrigger t = (FileChangedTrigger) trigger; if (t.shouldFire()) { List<Binding> b = fileTriggers.get(t); for (Binding binding : b) { binding.reload(); } } } } }
@Override public void update(float tpf) { super.update(tpf); rootNode.updateLogicalState(tpf); rootNode.updateGeometricState(); }
@Override public void update(float tpf) { super.update(tpf); rootNode.updateLogicalState(tpf); rootNode.updateGeometricState(); }
/** * Update this state prior to rendering. Should be invoked only by a * subclass or by the AppStateManager. Invoked once per frame, provided the * state is attached and enabled. * * @param tpf the time interval between frames (in seconds, ≥0) */ @Override public void update(float tpf) { super.update(tpf); //update all object links updateRigidBodies(); updateGhosts(); updateCharacters(); updateJoints(); updateVehicles(); //update our debug root node physicsDebugRootNode.updateLogicalState(tpf); physicsDebugRootNode.updateGeometricState(); }
/** * Update this state prior to rendering. Should be invoked only by a * subclass or by the AppStateManager. Invoked once per frame, provided the * state is attached and enabled. * * @param tpf the time interval between frames (in seconds, ≥0) */ @Override public void update(float tpf) { super.update(tpf); //update all object links updateRigidBodies(); updateGhosts(); updateCharacters(); updateJoints(); updateVehicles(); //update our debug root node physicsDebugRootNode.updateLogicalState(tpf); physicsDebugRootNode.updateGeometricState(); }
@Override public void update(float tpf) { super.update(tpf); if (currentReturnLevel != this) { return;
@Override public void update(float tpf) { super.update(tpf); for(EFProducer producer: producers) { } }
@Override public void update(float tpf) { super.update(tpf); }
@Override public void update(float tpf) { super.update(tpf); if (pcSpeakerChanged) { createMic(); } }
@Override public void update(float tpf) { super.update(tpf); if (!commands.isEmpty()) { String command = commands.poll(); if (command.equalsIgnoreCase("pause")) { guimainMenu.pause(); } } } };
@Override public void update(float tpf) { super.update(tpf); runningCommands.addAll(pendingCommands); pendingCommands.clear(); for (PHATCommand bc : runningCommands) { bc.run(app); } runningCommands.clear(); }
@Override public void update(float tpf) { super.update(tpf); runningCommands.addAll(pendingCommands); pendingCommands.clear(); for (PHATDeviceCommand bc : runningCommands) { bc.run(app); } runningCommands.clear(); }
@Override public void update(float tpf) { super.update(tpf); runningCommands.addAll(pendingCommands); pendingCommands.clear(); for (PHATServerCommand bc : runningCommands) { bc.run(app); } runningCommands.clear(); }
@Override public void update(float tpf) { super.update(tpf); rootNode.updateLogicalState(tpf); rootNode.updateGeometricState(); }
@Override public void update(float tpf) { if (!isEnabled() || !isInitialized()) { return; } // Update thing triggers for (AbstractThingTriggerControl thingTrigger : thingTriggers.values()) { thingTrigger.update(tpf); } super.update(tpf); }
@Override public void update(float tpf) { if (!isEnabled() || !isInitialized()) { return; } for (ActionPointTriggerControl triggerControl : triggers.values()) { triggerControl.update(tpf); } super.update(tpf); }
@Override public void update(float tpf) { if (!isEnabled() || !isInitialized()) { return; } for (PartyTriggerControl partyTriggerControl : parties.values()) { partyTriggerControl.update(tpf); } super.update(tpf); }
@Override public void update(float tpf) { super.update(tpf); // Ensure every OffScreenProcessor is the last one of each viewport. for (VideoRenderScreenProcessor osp : processors) { if (osp.isInitialized()) { ViewPort vp = osp.getViewPort(); ensureProcessorIsLast(vp); } } }
@Override public void update(float tpf) { super.update(tpf); //update all object links updateRigidBodies(); updateGhosts(); updateCharacters(); updateJoints(); updateVehicles(); //update our debug root node physicsDebugRootNode.updateLogicalState(tpf); physicsDebugRootNode.updateGeometricState(); }