/** * @return The name of the currently playing animation, or null if * none is assigned. * * @see AnimChannel#setAnim(java.lang.String) */ public String getAnimationName() { return animation != null ? animation.getName() : null; }
/** * Adds an animation to be available for playing to this * <code>AnimControl</code>. * @param anim The animation to add. */ public void addAnim(Animation anim) { animationMap.put(anim.getName(), anim); }
/** * Remove an animation so that it is no longer available for playing. * @param anim The animation to remove. */ public void removeAnim(Animation anim) { if (!animationMap.containsKey(anim.getName())) { throw new IllegalArgumentException("Given animation does not exist " + "in this AnimControl"); } animationMap.remove(anim.getName()); }
if(features != null) { for(Animation feature : features) { if(featureName.equals(feature.getName())) { return feature;
for (int i = 0; i < animations.size(); ++i) { Animation animation = animations.get(i); anims.put(animation.getName(), animation);
for (int i = 0; i < animations.size(); ++i) { Animation animation = animations.get(i); anims.put(animation.getName(), animation);
anim.addTrack(track); anims.put(anim.getName(), anim);
control.notifyAnimCycleDone(this, animation.getName());
/** * @return The name of the currently playing animation, or null if * none is assigned. * * @see AnimChannel#setAnim(java.lang.String) */ public String getAnimationName() { return animation != null ? animation.getName() : null; }
/** * @return The name of the currently playing animation, or null if * none is assigned. * * @see AnimChannel#setAnim(java.lang.String) */ public String getAnimationName() { return animation != null ? animation.getName() : null; }
/** * Adds an animation to be available for playing to this * <code>AnimControl</code>. * @param anim The animation to add. */ public void addAnim(Animation anim) { animationMap.put(anim.getName(), anim); }
/** * Adds an animation to be available for playing to this * <code>AnimControl</code>. * @param anim The animation to add. */ public void addAnim(Animation anim) { animationMap.put(anim.getName(), anim); }
/** * Remove an animation so that it is no longer available for playing. * @param anim The animation to remove. */ public void removeAnim(Animation anim) { if (!animationMap.containsKey(anim.getName())) { throw new IllegalArgumentException("Given animation does not exist " + "in this AnimControl"); } animationMap.remove(anim.getName()); }
/** * Remove an animation so that it is no longer available for playing. * @param anim The animation to remove. */ public void removeAnim(Animation anim) { if (!animationMap.containsKey(anim.getName())) { throw new IllegalArgumentException("Given animation does not exist " + "in this AnimControl"); } animationMap.remove(anim.getName()); }
private void debugAnimation(Animation anim) throws Exception { System.out.println("ANIMATION: " + anim.getName()); }
for (int i = 0; i < animList.size(); i++) { Animation anim = animList.get(i); anims.put(anim.getName(), anim);
for (int i = 0; i < animList.size(); i++) { Animation anim = animList.get(i); anims.put(anim.getName(), anim);
for (int i = 0; i < animList.size(); i++) { Animation anim = animList.get(i); anims.put(anim.getName(), anim);
control.notifyAnimCycleDone(this, animation.getName());
control.notifyAnimCycleDone(this, animation.getName());