@Override protected void onDetach() { try { onUnload(); doDetachChildren(); AttachEvent.fire(this, false); } finally { // We don't want an exception in user code to keep us from calling the // super implementation (or event listeners won't get cleaned up and // the attached flag will be wrong). widget.onDetach(); } }
AttachEvent.fire(this, false); } finally {
AttachEvent.fire(this, true);
@Override protected void onAttach() { checkInit(); if (!isOrWasAttached()) { widget.sinkEvents(eventsToSink); eventsToSink = -1; } widget.onAttach(); // Clobber the widget's call to setEventListener(), causing all events to // be routed to this composite, which will delegate back to the widget by // default (note: it's not necessary to clear this in onDetach(), because // the widget's onDetach will do so). DOM.setEventListener(getElement(), this); // Call doAttachChildren() and then onLoad() directly, because we're not // calling super.onAttach(). doAttachChildren(); onLoad(); AttachEvent.fire(this, true); }
public void fireAttached() { attached = true; AttachEvent.fire(this, true); }
public void fireDetached() { attached = false; AttachEvent.fire(this, false); }
@Override protected void onDetach() { if(!isAttached()) { throw new IllegalStateException("is not attached"); } this.attached = false; AttachEvent.fire(this, attached); }
@Override protected void onDetach() { if (!isAttached()) { throw new IllegalStateException("Text is not attached!"); } isAttached = false; AttachEvent.fire(this, false); } }
@Override protected void onDetach() { if (!isAttached()) { throw new IllegalStateException("Text is not attached!"); } isAttached = false; AttachEvent.fire(this, false); } }
@Override protected void onAttach() { if (isAttached()) { throw new IllegalStateException("Text is already attached!"); } isAttached = true; onLoad(); AttachEvent.fire(this, isAttached); }
@Override protected void onAttach() { if(isAttached()) { throw new IllegalStateException("already added"); } this.attached = true; onLoad(); AttachEvent.fire(this, attached); }
@Override protected void onAttach() { if (isAttached()) { throw new IllegalStateException("Text is already attached!"); } isAttached = true; onLoad(); AttachEvent.fire(this, isAttached); }
@Override protected void onDetach() { try { onUnload(); doDetachChildren(); AttachEvent.fire(this, false); } finally { // We don't want an exception in user code to keep us from calling the // super implementation (or event listeners won't get cleaned up and // the attached flag will be wrong). widget.onDetach(); } }
@Override protected void onDetach() { try { onUnload(); doDetachChildren(); AttachEvent.fire(this, false); } finally { // We don't want an exception in user code to keep us from calling the // super implementation (or event listeners won't get cleaned up and // the attached flag will be wrong). widget.onDetach(); } }
AttachEvent.fire(this, false); } finally {
AttachEvent.fire(this, false); } finally {
AttachEvent.fire(this, true);
AttachEvent.fire(this, true);
@Override protected void onAttach() { checkInit(); if (!isOrWasAttached()) { widget.sinkEvents(eventsToSink); eventsToSink = -1; } widget.onAttach(); // Clobber the widget's call to setEventListener(), causing all events to // be routed to this composite, which will delegate back to the widget by // default (note: it's not necessary to clear this in onDetach(), because // the widget's onDetach will do so). DOM.setEventListener(getElement(), this); // Call doAttachChildren() and then onLoad() directly, because we're not // calling super.onAttach(). doAttachChildren(); onLoad(); AttachEvent.fire(this, true); }
@Override protected void onAttach() { checkInit(); if (!isOrWasAttached()) { widget.sinkEvents(eventsToSink); eventsToSink = -1; } widget.onAttach(); // Clobber the widget's call to setEventListener(), causing all events to // be routed to this composite, which will delegate back to the widget by // default (note: it's not necessary to clear this in onDetach(), because // the widget's onDetach will do so). DOM.setEventListener(getElement(), this); // Call doAttachChildren() and then onLoad() directly, because we're not // calling super.onAttach(). doAttachChildren(); onLoad(); AttachEvent.fire(this, true); }