/** * Empties the set. */ @Override // GemStoneAddition public void clear() { this._set.clear(); }
/** * Clear all elements in the queue and queueMap but not from region. Also * close the queue for any peek or take operations since it will return * incorrect operations though underlying region and queue will still keep * getting populated and conflated. */ public void clearQueue() { lockQueue(true); try { this.queue.clear(); this.queueTracker.clear(); this.cleared = true; } finally { unlockQueue(true); } }
/** * Clear all elements in the queue and queueMap but not from region. Also * close the queue for any peek or take operations since it will return * incorrect operations though underlying region and queue will still keep * getting populated and conflated. */ public void clearQueue() { lockQueue(true); try { this.queue.clear(); this.queueTracker.clear(); this.cleared = true; } finally { unlockQueue(true); } }
/** * Clear all elements in the queue and queueMap but not from region. Also * close the queue for any peek or take operations since it will return * incorrect operations though underlying region and queue will still keep * getting populated and conflated. */ public void clearQueue() { lockQueue(true); try { this.queue.clear(); this.queueTracker.clear(); this.cleared = true; } finally { unlockQueue(true); } }
clearStatics(false); this.serviceProperties.clear(); this.ddlIDsProcessedSet.clear();
clearStatics(false); this.serviceProperties.clear(); this.ddlIDsProcessedSet.clear();
clearStatics(false); this.serviceProperties.clear(); this.ddlIDsProcessedSet.clear();