VertexTransform rotx = new VertexRotation(0.03054326, new Vector3d(1, 0, 0), CENTER);
VertexTransform roty = new VertexRotation(0.17453290, new Vector3d(0, 1, 0), CENTER);
VertexTransform rotz = new VertexRotation(0.23928460, new Vector3d(0, 0, 1), CENTER);
VertexTransform mov = new VertexTranslation(0.25 * px, -1 * px, 0);
TextureAtlasSprite tex1 = head1.get(TextureAtlasSprite.class);
VertexTransform rota = new VertexRotation(angle, new Vector3d(0, 1, 0), CENTER);
buffer.bake(quads, sca, rota, rotx, roty, rotz, mov, rot);