protected void redraw() { m_viewport.getScene().draw(); } }
protected void redraw() { m_viewport.getScene().draw(); } }
protected void redraw() { m_viewport.getScene().draw(); } }
protected void redraw() { m_viewport.getScene().draw(); }
public void draw() { FastArrayList<Scene> scenes = getChildNodes(); if (null != scenes) { int size = scenes.length(); for (int i = 0; i < size; i++) { Scene scene = scenes.get(i); if (null != scene) { scene.draw(); } } } }