/** * Sends a packet to all players connected to the server. * * @param packet the packet */ public static void broadcastPacket(@Nonnull PacketContainer packet) { manager().broadcastServerPacket(packet); }
/** * Sends a packet to all players connected to the server. * * @param packet the packet */ public static void broadcastPacket(@Nonnull PacketContainer packet) { manager().broadcastServerPacket(packet); }