push(key, index1, key1, index2, key2, index3, key3); return true;
push(key, index1, key1, index2, key2, index3, key3); return true;
/** Skips checks for existing keys. */ private void addResize (T key) { // Check for empty buckets. int hashCode = key.hashCode(); int index1 = hashCode & mask; T key1 = keyTable[index1]; if (key1 == null) { keyTable[index1] = key; if (size++ >= threshold) resize(capacity << 1); return; } int index2 = hash2(hashCode); T key2 = keyTable[index2]; if (key2 == null) { keyTable[index2] = key; if (size++ >= threshold) resize(capacity << 1); return; } int index3 = hash3(hashCode); T key3 = keyTable[index3]; if (key3 == null) { keyTable[index3] = key; if (size++ >= threshold) resize(capacity << 1); return; } push(key, index1, key1, index2, key2, index3, key3); }
/** Skips checks for existing keys. */ private void addResize (T key) { // Check for empty buckets. int hashCode = key.hashCode(); int index1 = hashCode & mask; T key1 = keyTable[index1]; if (key1 == null) { keyTable[index1] = key; if (size++ >= threshold) resize(capacity << 1); return; } int index2 = hash2(hashCode); T key2 = keyTable[index2]; if (key2 == null) { keyTable[index2] = key; if (size++ >= threshold) resize(capacity << 1); return; } int index3 = hash3(hashCode); T key3 = keyTable[index3]; if (key3 == null) { keyTable[index3] = key; if (size++ >= threshold) resize(capacity << 1); return; } push(key, index1, key1, index2, key2, index3, key3); }
push(key, index1, key1, index2, key2, index3, key3); return true;
/** Skips checks for existing keys. */ private void addResize (T key) { // Check for empty buckets. int hashCode = key.hashCode(); int index1 = hashCode & mask; T key1 = keyTable[index1]; if (key1 == null) { keyTable[index1] = key; if (size++ >= threshold) resize(capacity << 1); return; } int index2 = hash2(hashCode); T key2 = keyTable[index2]; if (key2 == null) { keyTable[index2] = key; if (size++ >= threshold) resize(capacity << 1); return; } int index3 = hash3(hashCode); T key3 = keyTable[index3]; if (key3 == null) { keyTable[index3] = key; if (size++ >= threshold) resize(capacity << 1); return; } push(key, index1, key1, index2, key2, index3, key3); }