System.arraycopy(floatArray2.items, 0, overlap.getVertices(), 0, floatArray2.size); else overlap.setVertices(floatArray2.toArray());
System.arraycopy(floatArray2.items, 0, overlap.getVertices(), 0, floatArray2.size); else overlap.setVertices(floatArray2.toArray());
@Override public void load() { // load height data from terra file final FloatArray floatArray = new FloatArray(); DataInputStream is; try { is = new DataInputStream(file.read()); while (is.available() > 0) { floatArray.add(is.readFloat()); } is.close(); } catch (EOFException e) { // e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); return; } data = floatArray.toArray(); terrain = new Terrain(meta.getTerrain().getSize(), data); terrain.init(); terrain.update(); }
System.arraycopy(floatArray2.items, 0, overlap.getVertices(), 0, floatArray2.size); else overlap.setVertices(floatArray2.toArray());
FloatArray p = bounds.getPolygons().get(0); bbox.setVertices(p.toArray()); bbox.dirty(); Rectangle boundingRectangle = bbox.getBoundingRectangle();