return mouseMoved(event, tmpCoords.x, tmpCoords.y); case scrolled: return scrolled(event, tmpCoords.x, tmpCoords.y, event.getScrollAmount()); case enter: enter(event, tmpCoords.x, tmpCoords.y, event.getPointer(), event.getRelatedActor());
return mouseMoved(event, tmpCoords.x, tmpCoords.y); case scrolled: return scrolled(event, tmpCoords.x, tmpCoords.y, event.getScrollAmount()); case enter: enter(event, tmpCoords.x, tmpCoords.y, event.getPointer(), event.getRelatedActor());
/** @see #copy(Event, Event) */ public static void copy(InputEvent c, InputEvent e) { copy((Event) c, e); c.setStageX(e.getStageX()); c.setStageY(e.getStageY()); c.setButton(e.getButton()); c.setCharacter(e.getCharacter()); c.setKeyCode(e.getKeyCode()); c.setPointer(e.getPointer()); c.setType(e.getType()); c.setRelatedActor(e.getRelatedActor()); c.setScrollAmount(e.getScrollAmount()); }
return mouseMoved(event, tmpCoords.x, tmpCoords.y); case scrolled: return scrolled(event, tmpCoords.x, tmpCoords.y, event.getScrollAmount()); case enter: enter(event, tmpCoords.x, tmpCoords.y, event.getPointer(), event.getRelatedActor());
InputEvent ie = (InputEvent) event; if (ie.getType().equals(InputEvent.Type.scrolled)) { float scroll = -ie.getScrollAmount() * 0.1f; float currentVol = MusicManager.instance.getVolume(); float newVol = Math.max(0f, Math.min(1f, currentVol + scroll));