/** Reset all values to their default value. */ public void reset () { count = 0; total = 0f; min = Float.MAX_VALUE; max = Float.MIN_VALUE; average = 0f; latest = 0f; value = 0f; if (mean != null) mean.clear(); } }
/** Reset all values to their default value. */ public void reset () { count = 0; total = 0f; min = Float.MAX_VALUE; max = Float.MIN_VALUE; average = 0f; latest = 0f; value = 0f; if (mean != null) mean.clear(); } }
@Override public void setContinuousRendering (boolean isContinuous) { if (view != null) { // ignore setContinuousRendering(false) while pausing this.isContinuous = enforceContinuousRendering || isContinuous; int renderMode = this.isContinuous ? GLSurfaceView.RENDERMODE_CONTINUOUSLY : GLSurfaceView.RENDERMODE_WHEN_DIRTY; if (view instanceof GLSurfaceViewAPI18) ((GLSurfaceViewAPI18)view).setRenderMode(renderMode); if (view instanceof GLSurfaceView) ((GLSurfaceView)view).setRenderMode(renderMode); mean.clear(); } }
@Override public void setContinuousRendering (boolean isContinuous) { if (view != null) { // ignore setContinuousRendering(false) while pausing this.isContinuous = enforceContinuousRendering || isContinuous; int renderMode = this.isContinuous ? GLSurfaceView.RENDERMODE_CONTINUOUSLY : GLSurfaceView.RENDERMODE_WHEN_DIRTY; if (view instanceof GLSurfaceViewAPI18) ((GLSurfaceViewAPI18)view).setRenderMode(renderMode); if (view instanceof GLSurfaceView) ((GLSurfaceView)view).setRenderMode(renderMode); mean.clear(); } }
/** Reset all values to their default value. */ public void reset () { count = 0; total = 0f; min = Float.MAX_VALUE; max = Float.MIN_VALUE; average = 0f; latest = 0f; value = 0f; if (mean != null) mean.clear(); } }
public void reset () { driftStrength.clear(); }
@Override public void resetPhysics () { super.resetPhysics(); carSim.resetPhysics(); frictionMean.clear(); carState.reset(); driftState.reset(); }