boolean hasTransparent = (paletteArray[0] == 0); final int lineLen = pixmap.getWidth(), h = pixmap.getHeight(); Pixmap.Blending blending = pixmap.getBlending(); pixmap.setBlending(Pixmap.Blending.None); int color;
boolean hasTransparent = (paletteArray[0] == 0); final int lineLen = pixmap.getWidth(), h = pixmap.getHeight(); Pixmap.Blending blending = pixmap.getBlending(); pixmap.setBlending(Pixmap.Blending.None); int color;
public static Vector2[][] trace(String path, float hullTolerance, int alphaTolerance, boolean multiPartDetection, boolean holeDetection) { Blending blending = Pixmap.getBlending(); Pixmap.setBlending(Blending.None); Pixmap pixmap = TextureUtils.getPOTPixmap(path);
int height = pixmap.getHeight() / 2; int level = 1; Blending blending = origPixmap.getBlending(); origPixmap.setBlending(Blending.None);
Pixmap.Blending blending = pixmap.getBlending(); pixmap.setBlending(Pixmap.Blending.None); int color, used, rdiff, gdiff, bdiff;
Pixmap.Blending blending = pixmap.getBlending(); pixmap.setBlending(Pixmap.Blending.None); int color, used, rdiff, gdiff, bdiff;
Pixmap.Blending blending = pixmap.getBlending(); pixmap.setBlending(Pixmap.Blending.None); int color, used, rdiff, gdiff, bdiff;
Pixmap.Blending blending = pixmap.getBlending(); pixmap.setBlending(Pixmap.Blending.None); int color, used, rdiff, gdiff, bdiff;
Pixmap.Blending blending = pixmap.getBlending(); pixmap.setBlending(Pixmap.Blending.None); int color, used, rdiff, gdiff, bdiff, state = 0xFEEDBEEF;
Pixmap.Blending blending = pixmap.getBlending(); pixmap.setBlending(Pixmap.Blending.None); int color, used, rdiff, gdiff, bdiff, state = 0xFEEDBEEF;