V vec = path.getNodePosition(0); this.ray = new Ray<V>(vec.cpy(), vec.cpy()); ray.start.set(path.getNodePosition(outputIndex - 1)); ray.end.set(path.getNodePosition(inputIndex));
V vec = request.path.getNodePosition(0); this.ray = new Ray<V>(vec.cpy(), vec.cpy()); ray.start.set(path.getNodePosition(request.outputIndex - 1)); ray.end.set(path.getNodePosition(request.inputIndex));
V vec = path.getNodePosition(0); this.ray = new Ray<V>(vec.cpy(), vec.cpy()); ray.start.set(path.getNodePosition(outputIndex - 1)); ray.end.set(path.getNodePosition(inputIndex));
V vec = request.path.getNodePosition(0); this.ray = new Ray<V>(vec.cpy(), vec.cpy()); ray.start.set(path.getNodePosition(request.outputIndex - 1)); ray.end.set(path.getNodePosition(request.inputIndex));