- getMeshData
- <init>
Constructor instantiates a new Point object with a given set of data. Any data
may be null, except t
- isAntialiased
- setAntialiased
Sets whether the point should be antialiased. May decrease performance. If you
want to enabled antia
- setPointSize
Sets the pixel width of the point when drawn. Non anti-aliased point sizes are
rounded to the neares
- updateModelBound
- draw
- getPointSize
- getSceneHints
- getWorldBound
- isPointSprite
- removeFromParent